Project DQ is my way of learning and also adapting Houdini as part of my FX skill sets for high-end 3DCG VFX works.
It is best viewed on a large screen at 1080p if you want to read my thought process and postmortem in creating the FX in Houdini. As always. I'll update the description with links to my blog posts on learning Houdini as someone who have production experience with 3ds Max, Maya and RealFlow.
Enjoy the reel!