The next version of Exocortex's GPU accelerated particle renderer, Fury, is nearly ready to enter beta.
The major new features in Fury 2.0:
* GPU-accelerated particle self-shadowing
* Shadow maps
* Built-in compositing previewing.
* Command line renderer support.
* Synchronized Softimage and Maya support.
In this example, 1 million points are lit and rendered in about 1 second per frame and the shadow map is also created at the same time. Motion blur and DOF do not slow down rendering time.
The simulation in this example is from an alpha-version of SlipstreamVX 2.0 and thus the smoke motion isn't quite perfect in this video.
To join the beta for Fury 2.0 please email firstname.lastname@example.org The beta will be starting before the end of July.