This video demonstrates how to import a Maya HIK Rigged character into Unity. The process is fairly universal for most, properly named, humanoid rigs.
For more information on this process check out the videos below:
Character animation setup tutorial:
Maya Learning Channel :
Scene Track: Game Media Exporter is an open source animation tool that delivers four kinds of data from Unity. By recording real-time game play, artists can now get video, image, sound and fbx files. Play. Record. Export. It's that easy. You don't need to know code. Jump in and try. It'll blow your mind!
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