The battle is on! In this video, we compare the performance of the new Physical renderer to the old Standard renderer.
We have a very nerdy pixel-level look at some renders to see which renderer gives the best visual results, and how the render times are holding up.
This specific comparison only deals with Transparency, refractions and reflections. I plan to do similar video's on other issues in the near future, so stay tuned.
As always, stay in touch via twitter: @Marijn3D , or via my blog, raeven.be
Part 1: vimeo.com/27155590