Cultural institutions large and small are increasingly commissioning and exhibiting games as content. This panel will look at how museums, libraries, and gallery spaces are using games to engage new audiences for education and creative exploration. Each participant will showcase their production, curatorial and educational practices. The presentations will be followed by a conversation on what has been accomplished with games in cultural spaces and what we can expect in the future as interactivity, technology and immersion become norms of cultural experience.

Tracy Fullerton, Associate Professor, Interactive Media Division of the USC School of Cinematics Arts and Director, Electronic Arts Game Innovation Lab

Ruth Cohen, Senior Director, Education Strategic Initiatives and Director, Center for Lifelong Learning, American Museum of Natural History
Elaine Charnov, Director, Education, Programs and Exhibitions, The New York Public Library
Jason Eppink, Assistant Curator of Digital Media, Museum of the Moving Image
Syed Salahuddin, Co-Founder, Babycastles

From the 8th Annual Games for Change Festival (June 20 - 22, in New York City)

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