HAZE Multimedia's first 3D modeling project meant to demonstrate their basic understanding of 3DS Max. This is the main environment that is used in an upcoming project for a television series that was created and written by Gabriel Haze titled; After the 3rd.
One of the most important elements was exploring the ability to texture otherwise flat space using Photoshop painting techniques. That combined with modeling a 270 foot tall building complete with columns and molding, helped bring together Gabriel's very first project in 3D.
During these clips of motion you will see scenes of white with black lines. These images represent what the model looks like with no texture and gives the viewer an idea of the amount of modeling/shaping that was used.
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