This is a presentation of my Sustainable MBA final project at the Presidio School of Management's Venture Showcase, December 14, 2008.

Macrocosm is a computer simulation game concept that challenges players to solve real-world sustainability problems sponsored by government, corporations and NGOs.

The concept is backed up by Outcome-Driven Innovation research that demonstrates a customer need for the product.

Unfortunately, the end got cut off, so I tacked on video from the previous day's presentation in class.

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