All animations are keyframed with the exception of one near the end (00:53) that started with a mocap base. It should be assumed that I only animated the attacker in these clips with the exception of a couple of the grapple type moves.
(00:00) Aganos idle
(00:04:) Aganos intro (fan animation)
(00:09) Aganos Walk Forward (F) and Walk Backwards (B), Throw B, Dash F, Close heavy punch, far heavy punch.
(00:21) Aganos Ultra combo, responsible for all animation on the attacking character with the exception of the headbutt and instinct activate at (00:27), and and the ultra activate at
(00:33) Maya Dash B, Tumble kick, Overhead kick fake, and over head kick, crouching heavy kick, standing light kick
(00:39) Kan-Ra, standing heavy punch, crouching far medium punch, crouching heavy kick, jump air swarm *Please note I did not animate the jump in this clip (00:40) but I did animate the air attack
(00:43) Kan-Ra Crouching idle, close heavy punch, crouching far heavy punch
(00:45) TJ Combo Throw F, responsible for victim AND attacker in this clip
(00:48) Cinder, fidget, standing idle, dash back, instinct activate, dash forward
(00:53) Kan-Ra clutch (3 different heights) responsible for both characters
(00:58) Kan-Ra shadow clutch responsible for victim AND attacker in these clips