Sonic Interiors explores relatively uncharted territories of timbral and rhythmic space. Sounds and textures uncommonly found in conventional music are navigated, but still the work contains traditional elements and musical gestures. The sonic landscape is at times unfamiliar yet strangely reminiscent. Both John and Andrew have developed new bespoke instruments for this work. Andrew’s features ring modulation synthesis controlled by multi-dimensional touch gestures. This process provides a rich diversity of sonic potential whilst always maintaining remnants of the physical gestures used in performance. Effects and quadraphonic sound distribution enhance and relocate what is otherwise a simple monophonic sound source. John’s instrument (Purple Pd Machine) features an array of buttons and knobs wired to an iPhone, resulting in a surprisingly well-ordered assemblage that may nevertheless be liable to melt at any moment. Euclidean rhythms and sound-file granulation are at the foreground of the sound world but the audio samples chosen very much speak for themselves, beyond the performer's attempt to manipulate them. Quadraphonic sound diffusion is automated and responsive to both tactile input and computational parameters. The work involves performance with live algorithms where performer agency is augmented by agency in the machines, as they exert their influence in somewhat unpredictable ways. Always, the work emerges from the interactions amongst performance and machines, following a tight compositional structure that still allows for moment-to-moment improvisation and surprise. The performance features a sound-responsive live-projection created using Touch Designer.
Sonic Interiors was performed on July 23rd 2018 to a capacity audience at Queensland Conservatorium Griffith University as part of 'Sound in Space'. Live sound and moving image was captured by Kai Mohrholz, additional footage (which more fully captured the Touch Designer projections) provided by Danny Dela-Bosca. Combined and edited by John Ferguson.