This is a breakdown showcasing what went into creating my Tupandactylus imperator life restoration: vimeo.com/29406436
The video showcases some of the modeling, grooming, animation, and particle work in the piece.
This was a side project completed during my internship at Side Effects Software Inc. It was completed in about 12 weeks, and was done almost entirely in Houdini.
Modeling, Rigging, Animation, Fur ("Pycnofiber") Grooming, Lighting, Shading and Rendering (Mantra) were all completed in Houdini
The texture painting and sculpting was completed with a mix of GIMP, 3DCoat, and ZBrush.
Compositing in Nuke.
The purpose of these intern projects is to create a single shot to help develop skills, as well as create a nice piece for a demo reel. For me, the main reason for choosing this project was to help develop my character skills in Houdini. I chose this subject matter to allow me to continue to explore Paleoart. A lot of reading on pterosaur anatomy was done in order to help bring this Brazillian Tapejarid Pterodactyloid Pterosaur to life.