Dirtscraper is a room-sized computer simulation of an underground structure whose 'smart architecture' is overseen by artificial intelligences -- spatial and social designers that observe, learn, and make changes to the system. Unaware of the control exerted by these entities, residents move through spaces that reflect varied economies and class hierarchies. Over the course of its feature-film-length lifetime, we may observe the corrosion of this zone, the decay of its philosophy, and the solitary voice of its caretaker trapped in the contradiction between her health and the societal demands placed upon her.
This work is part of my 'Aria End' collaboration made in conjuction with Porpentine. It was commissioned by the ICA at VCU for their inaugural exhibition.
Audio by John Also Bennett
Technical Direction by Mark Fingerhut
Text by Porpentine Charity Heartscape
Additional graphics by Eric Timothy Carlson and Brandon Blommaert
For more information, go to: peterburr.org/dirtscraper.php