Dan Thomas – Founder at Moov2
In this talk, we'll share the highs, lows, learnings and down right weirdness of managing web properties for an extremely popular video game with an enthusiastic (and extremely technical) fan base.
No Man's Sky is one of the most talked about video game releases in the past few years. When news of updates and changes to the game are revealed, fans reach fever pitch. This can prove "interesting" for us as guardians of the official website and community tools, with some useful lessons in managing scale and keeping things behind closed doors for down to the minute announcement schedules.
Dan Thomas does lots of "stuff", mostly revolving around running Moov2, a south coast digital agency specialising in services for the video games industry and organising community events in tech and games. Moov2 have been around for 15 years and as everyone knows, digital years are a bit like dog years, so that's *ages*. With a roster of familiar brands on their portfolio including Microsoft, Barclays, Hasbro and high profile games companies such as Supermassive Games, Hello Games, Microsoft Studios and Sony, it's fair to say they've "seen some things".
When not delegating all the difficult stuff to his long-suffering team, he can be found sharing ill-considered thoughts on Twitter (@dannyt) or on occasion, writing longer-form, equally ill-considered ramblings on his personal blog.