In this project, I’m using a map to make transitions into auditory output. Therefore, users can bring the sound of a desired location into their own spaces. For instance, if the RGB Compass is located on the blue area of the map, it plays the sound of waves and sea gulls. When the device is on the orange area (color for high way), it plays the sound of busy traffic. Thus, the RGB Sound Compass plays the nuanced sound of any location of the map that users can intuitively experience through interaction.