*As is with videotaping projections in a dark room, some of the screen is overexposed.
*A direct FRAPS of the game is also up separately; however, it was taken at a separate time and is a bit laggy.
Interactive experience created for Building Virtual Worlds Fall 2011, Round 1.
The guest takes the role of an imaginary friend and must help a boy find the courage to give a Valentine to that special girl on the playground.
Notice that the guest also wears special gloves that not only hold the HMD sensors but also match the feel of the world.
Created by Team 19:
3D Artist: Albert Gea
2D Artist: John Balash
Sound Designer: Eric Hamel
Programmer: Xiyuan Liu
Developed in Unity3D.
Platform: Head Mount Display
Produced at the Entertainment Technology Center at Carnegie Mellon University
Development time: 2 weeks