This was a game I was Lead Artist on back in 1999, It was based around an adaptive battle cruiser that used nano technolology to create its mobile units. Very cool.
It was super fun to work on, one thing you don't see here but I was very proud of was the way the enemy grew. I remember the lead programmer at the time, (Tim) saing in a meeting "either everything grows or nothing grows....... Let's have everything! "
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