This is a captured game play video for Trivial Pursuit, on which I was the Audio Director.
I commissioned the music from composer Ian Livingstone, and supervised the script development, casting and recording of actors.
The brief for the music and SFX design was to support the high gloss look of the game. The sound needed to work over long periods of game play where the players would be consistently repeating actions. I wanted to give the player feedback on their progress and support the episodic game play structure, without their feeling the audio was repetitive or distracting.
Members of the audio team on this project included: Mark Angus, Dave Newby, Donal Phillips and Barney Pratt