In this test I was aiming for a fast render so I decided to use camera mapping. I found this great looking photograph in google and got permission from the author to use it. Visit her blog if you REALLY want to feel hungry - bakecookeat.blogspot.com
I use realflow 2012 to do the simulation, its finally able to output PRT files. I used Krakatoa for it's PRT loaders and with KCM assigned each PRT one to black and the other to a white vertex color. This way Thinkbox's Frost can create a single mesh and blend two materials together. Vray shaders are SSS2.
I rendered an RGB beauty pass, ID, ZDepth and occlusion. Composited with AE.
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