PHY is a series of Max4Live devices, which uses physical properties such as elasticity, bounce, and collision to control audio device parameters in Ableton Live. PHY is a 3D physical simulation environment build with Jit.gl.Phys objects within MaxMsp. Inside this space, a set of spheres can interact with each other, collide, impact or bounce against invisible objects.
It is possible to track in real-time specific data of these spheres such as their position, velocity or angle of motion. These parameters can then be used to control audio parameters in Ableton Live.
The MapButton patch has been used inside Ableton Live to activate the mapping function.