This is the official trailer of FTX Australia. I tried to show the differences between the default FSX scenery and the new ORBX FTX terrain by applying different handmade transitions and ‘chromakeying’ to the footage. I had to capture some of the 'portal scenes' at a tenth part of the normal speed, because an absolute perfect timing and exactly synchronized angles were required to reach fluid effects, which I couldn’t achieve by filming at normal speed with my current hardware (Dualcore E8600 no o.c., NVIDIA GTX280). I used FRAPS for capturing and Sony Vegas 8.0 Pro for editing.

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