This is the main character of a shortfilm called "Oldvik" (in process) in which I was responsable of the facial rig.
Here I want to show 3 types of "on face" rigging controls.
- Face visible controls (normal controls)
- Controls visible for approximation.
- geometry / touch based controls.
3D model was done by the master: Carlos Ortega Elizalde
Body rig by the talented rigger: Jenny Samantha Salcido Díaz
Shortfilm "Oldvik" directed by: Geovanni Hernandez
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