Graduation Project ARCH1393 | 2011
The project deals with the altering of embodied perceptions of a space through exploration in a re-constructed virtual environment. Video game technology enables exploration outside the orthodox engagement with space. For the case study the public space of Central Station Sydney is explored and experimented with in order to find out whether the perceptions of the space can be changed.
Environment was re-constructed using ImageModeler, Milkshape, Sketch-Up, Sandbox 2, CryEngine 2
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