This looks super dull, but it's a little demo I made to show a non-Apple "interaction" system happening with ObjectKit.
I'm generating objects with Kineme3D, and using object kit to establish a structure of positions. The ObjectKit setup allows me to grab each individual Kineme3D object, and move them around by manipulating their positions through interaction of the mouse and the QuartzComposer.app's Viewer window.
This feature will be added to an update soon.
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