Apologises for the quality. It was a week long university project and took a whole night to render. Plus, we both had never done/used anything like this before.
We took 16 shots of myself walking up to the Kinect camera and then created a mesh from all the recorded infrared dots.
From there it was imported into 3ds Max and animated as an animatic. A picture of lava was applied to the mesh. We tried to add a proper animated lava effect, but failed.
We put together 3 rendered camera angles from 3ds Max using Adobe After Effects and Premier.
The soundtrack was a stretched combination of bubbles in a glass of water and wind howls. This gave the dark echo effect of a cave.
If you would like me to upload a making of... please ask.
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