Robert shows you how Houdini Engine plug-ins for Unity and UE4 let you bring Houdini's "pipeline-in-a-box" into your game engine for increased flexibility as you build digital environments and design levels.
These techniques will be explored along with the new PDG [Procedural Dependency Graph] tools that make it easier to scale up and create more content faster than ever before.
More SideFX GDC Talks: sidefx.co/2TWP4bq
Robert Magee is a Senior Product Marketing Manager at SideFX who has been working with Houdini for over 15 years. He has created lots of learning material and demos designed to help artists understand how going procedural with Houdini can benefit their work. He is the author of the Houdini Foundations book which is available on SideFX.com for artists learning Houdini for the first time.