Tangible interaction systems provide virtual and physical structure. We want to lead audience not only to experience storytelling through the virtual contents on the screen but also to enable communication with each other by interacting with the physical structure. For this, we conceptualized an installation to show individual animations related to a real world element, represented by a tree branch, and those can be seen as one story as well.
In this installation, we expect the branch to play the role of the mediator between virtuality and reality, connecting a real world element with our storytelling tool. Through the dead branch, audience can see its memory of lifetime by placing their hands on the designed spots, on top of the installation. One girl reading a book under the tree, growing tree with leaves, a couple of birds which meet each other on the tree and children who play around the tree will be seen through the shadow animation to show the each memories of the tree.