So i have gotten a few notes to improve my simulations. I turned up the density in my emmiter, and that seems to keep the fluid from being as transparent as in the last test. I am still experiencing trouble with the motion. The fluid at low resoultion didnt reach the edge of the box, and it had a even spread out motion, unlike this sim. I am however satisfied with the texture. It needs alot of work, but i am satisfied with the direction things are going.