“Splendor” is an algorithmic computer animation piece featuring geometrical patterns found in Japanese traditional crafts. This work specifically focused on Kiriko (切子: Japanese cut glass) and Kumiko (組子: Japanese wooden lattice work). Both are characterized by intricate geometrical patterns by expert craftsmanship. I attempted to simulate those traditional patterns using a method called L-system which is mainly used for simulating the growth of plants in the field of CGI. Houdini, Redshift, and After Effects were used in this work.
Production Year: 2018
Asia Digital Art Award (The 1st prize), 2018 Asia Digital Art Award FUKUOKA.
Fukuoka Governor's Award, 2018 Asia Digital Art Award FUKUOKA.
The Minister of MEXT Award, 2018 Asia Digital Art Award FUKUOKA.