This is a student project.

Snake 3D is a game I made for the course New Media Development. It uses the WiiMote to connect to software running on my computer which in turn sends data to the AIR App.

The goal is to collect all the cubes as fast as you possibly can and beat the high score! Each time you collect a cube the other ones tween to a new position to make the game harder.

Software: Adobe After Effects, Adobe Flash Builder, Adobe Photoshop, Adobe illustrator & Adobe Flash Catalyst
Flash libraries: Sion, WiiFlash & Papervision3D
Audio: Ratatat - Wildcat
Render time: 12:23 minutes
Links: devine.be/

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