The Houdini Vellum toolset introduces a streamlined approach to creating cloth, grain, string, and soft body simulations. In this presentation John will walk you through practical introductory applications of the Vellum toolset. We will also discuss the implementation of workflows useful for multiple parts of the pipeline, including production methodology for artists using either Houdini FX or Houdini Core.
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John Moncrief is the Education Training Lead at SideFX. Previously, he was the Resident Dynamics Instructor and Dynamics Curriculum Manager at Pluralsight Creative. John has been teaching various visual effects software packages to creative industry professionals for more than 15 years. He lives for the rush of seeing his pupils experience "light bulb" moments. His latest passion is making sure that no software or tools can get in the way of an artist expressing their creative vision.
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