experiments with controlliing Kinect's point cloud using Processing, Peasy Cam, Touch OSC to trigger hotspot, and an "actual" 3D cube hotspot that detects how many pixels are inside. Once either the threshold number of pixels enters the box, or if the iPad trigger is hit, the Camera flies to the hotspot location. Thanks to Greg Borenstein for his extremely detailed code explanations in his book, Making Things See (kinect + Processing)

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