In this video you can see several eye-candy examples from WebGL Sandbox (mrdoob.com/projects/glsl_sandbox/) compiled and running on openFrameworks. They are then easily combined with other effects based on GLSL shaders (which act as filters: blur, bloom, glow, bokeh, etc.). These are mixed using simple and intuitive operators . Thus the resulting simple enough to use and incorporate into any project.

More videos and information at: patriciogonzalezvivo.com/blog/?p=488
The code can be found at: github.com/patriciogonzalezvivo/ofxFX

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