Jamie Monberg of Hornall Anderson at Seattle Interactive Conference 2011.
Interactive Environments: from URL to IRL (in-real-life)
The interactive design industry is hooked on the screen. Big screens, flat screens, pocket-sized screens, wafer-thin flexible AMOLED screens with pico-projectors… we are both the addicts and the pushers. These technologies have become the mediators through which we create “human-centric” experiences. But technology is only a means to an end. Isn’t a children’s pop-up book just as much of a “UX” as a mobile app? This talk will explore the application of interactive design to real world environments. Technology has amazing potential to enrich these environments, but the days of bolting a plasma screen onto a wall and calling it interactive are gone. We’ll look at examples, both good and bad, analog and digital, modern and not. We’ll pull back the curtain on our own Experience Lab and show you some embarrassing moments and some unexpected successes.