There has been no clean-up, and no hand keying. No smoothing (other than Brekel's NITE skeleton smoothing), and no baking of keys.
Looks nice for raw, off-the-shelf data. With some clean-up, it will reach production quality as Microsoft's Kinect-forWindows SDK release delivers users their far more accurate algorithms.
This proof of concept demonstrates how the meridians can move with the body. And how the motion capture can be displayed as bones.