Creates stable space frame structures to fill any complex volume (capable of respecting concave surfaces and internal voids) using a matter analogy as particles move from a gas to a liquid to a solid.

The gas particles fill the volume with brownian motion and boundary collisions. They are then cooled to a liquid where they can form temporary bonds with their neighbours to form tetrahedrons. Then they are frozen to a solid.

Once solid – gravity, external forces and supports are applied and the member stresses are recorded. These can be used in a “freeze-thaw” optimisation step. This step allows the internal structure to move into a more efficient arrangement depending on its intended use. (Optimisation not shown in this video).

An iso-meshing routine is shown instead to create organic but logical and stable structure. Thanks to Paul Bourke and Karsten Schmidt for C and Java iso-surface implementations.

The software is currently being used to design structures at building, furniture and micro-internal structure scale.

Any .obj volume can be imported and meshes in appropriate form for rendering or structural analysis can be exported easily.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…