Experimentations using digital and analog audio processing.
Digital sound design is made using IanniX (http://www.iannix.org) + Kinect linked with MaxMSP using OpenSoundControl (OSC). Kinect measures distances in real world and modifies 3D space in IanniX. Each line affects the intensity of a resonator (filtering white noise) and parameters of Gendy synthesizer in MaxMSP.
Analog and guitar sound is designed with Z.VEX Fuzz Factory Vexter I + MXR Phase 90 + Digitech Whammy II effects.
Demo version is available here : vimeo.com/threedaysaweek/faoctothorpdemo
More info: http://www.iannix.org/en/fa.php