New Updates (16/02/2013):
ADVANCED HYPER SKINNING SYSTEM - Save your time in skinning.
Now these tools are available for sale. For details, contact :

as_SmoothNearest (Advance Feature Of Hyper Skinning System)
Its a magic tool in Hyper Skinning. Just select a odd | projected Skinned vertex in pose, then start using it with 'g' key. The more you use it, The more you will be smarter.
Download link available here: (as_SmoothNearest)

asNode: ( Node based supporting module)
It plays major role in hyper skinning system as supporting module. Now it is available for download at below links:

Visit My Website For More :

My dream for the past 2 years has come true.
Finally, Scripting has proven its potential in Skinning also.
My ambition is to develop one script to handle all skinnings in all rigs. Now we are seeing here :)

There is an article about this video in website given below

It Automates Skinning Process In Maya by combination of Art & Technic

1. Volume Preservation At Shoulders & Hips
2. Reduces Most Of The Skinning Time
3. Works On All Rigs (Biped, Bird, Quadruped etc.)
4. Works On All Selected Vertices
5. Resume Default Skinning On Selected Vertices At Any Time
6. Creates HyperSkin From Scratch (Won't depend on default Skin)
7. Hyper Smooth - Automated Smooth Process
8. Auto Creation of 'Geo Centric Meshes' and their usage.
9. Tight integration with Auto Rigs (as_EasyBird, as_EasyRig, as_EasyQuad etc.)
10. Works Based On Bones But Not Joints
Check as_EasyBird here :

Modules Used:
eRig, eMath, spRig

Work In Progress: (Almost done)
1. Skin Correction Tool for various poses
2. Special Tools to get better feel at elbow & Knee areas
3. Addition of Skin Transfer to HSS.
4. Check here, for new features plus 'Quadruped Skinning' with v1.0

Watch my other videos about Skinning:
1. Hyper Skinning System -v0.4 :
2. Skinning Transfer :
3. Snake Rigging Tool Kit:

Visit My Blog for more details:

Welcome to the world of Automation (Auto Rigging Junky)

Download Basic Auto biped Rig Tool (2009)From:

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