I was responsible for completely fixing the shot problems which was around the mouth area where
the prosthetic mouth area was ripping up revealing the actors mouth underneath. Using a combination of
tracked patches, offsets and heavy paint work I was able to digitally recreate the mouth areas which were
needed, and this included adding in back teeth which I took from other shots in the sequence and created
elements which he can then use and tracked them in.
The tricky part of the shot is the areas where he is eating as there is food all over his inside mouth area while
he is chewing, the client wanted to retain that, so I used warp techniques.
Client: Universal Studios
Facility: Lip Sync Visual Effects