An implementation of Conway's Game of Life for the LaunchPad.
Slight functional adjustments augment the visual experience and are part of my on-going experiments with minimal interface aesthetics.
Colour guide in relation to game rules
Yellow (high) : Any live cell with fewer than two live neighbours dies, as if caused by under-population.
Green (low) : Any live cell with two or three live neighbours lives on to the next generation.
Yellow (low) : Any live cell with more than three live neighbours dies, as if by overcrowding.
Green (high) : Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
Additional project discourse can be consulted at: inicio.ca/?page_id=181
Music: Pulk/Pull Revolving Doors - Radiohead