Learn to build a nice little game called "Balloon Shooter" in Flash ActionScript 3 using a gaming library "FlashPunk".
In this episode, we will add a new type of balloon called "Bomb" balloon and randomize the creation of the balloons. We will define the "type" property for our entities and detect collision between bullets and balloons. Finally, we will pop the balloons out by showing proper graphic once collided with the bullet.
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