This one uses soft circles for particles

These elements are linked to the smoothed, audio keyed the music:
Velocity
Turbulence Size
Turbulent Displace
Emitter Width
Emitter Z Pos
Point Light Brightness

I can change any of this. The emitter is a grid that travels in a circle pattern based of a mask I drew. It uses shading and a point light source, although this is not required.

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