I joined B-Reel in 2018 to help with the development of the exclusive interactive Wallpapers included in the Pixel 3 phone.
I was responsible for the prototyping, behavioural + interactive explorations & final development of two of the "Come alive" Wallpaper families: Bubble Up & Bloom and Burst.
Also contributed in other "Living Universe" Wallpapers. Mostly on "City Silhouette" with the early prototyping and geometry data encoder/decoder.
Platform: Android, Java+OpenGL/GLSL
More info: b-reel.com/work/google-pixel-wallpapers