My Generalist demo reel breakdown.
I have used Maya, BSS proprietary tools, Houdini and Nuke.

Thumbnail Preview- "Blood rose" -Still
Maya 2011 – nDynamics(nParticles), Dynamics(Particles), Modeling, Texturing, Lighting, Rendering
Nuke 6.3v2 - Compositing
Shot 1 - "EPIC(Leafmen)" - Mary Katherine Cloth and Hair
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 2 - "EPIC(Leafmen)" - Ronin Cloth and Armor
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 3,4,5 - "EPIC(Leafmen)" - Mary Katherine Cloth and Hair
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 6,7,8,9,10 - "EPIC(Leafmen)" - Ronin Cloth and Armor
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 11 - "EPIC(Leafmen)" - Ronin Cloth and Armor, Nod Cloth
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 12,13 - "EPIC(Leafmen)" - Ronin Cloth and Armor
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 14 - "EPIC(Leafmen)" - Web of the ship
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 15 - "EPIC(Leafmen)" - Mary Katherine Cloth and Hair
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 16,17 - "EPIC(Leafmen)" - Ronin Cloth and Armor
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 18 - "EPIC(Leafmen)" - Mary Katherine Cloth and Hair, Bird Reins
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 19 - "EPIC(Leafmen)" - Ozzy(dog) neck collar tags
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 20 - "EPIC(Leafmen)" - Nod Cloth
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 21 - "EPIC(Leafmen)" - Nod Cloth
Maya 2010 -nDynamics(nCloth), BSS proprietary tools

Shot 22 - "Blood rose"
Maya 2011 – nDynamics(nParticles), Lighting, Texturing, Rendering
Nuke 6.3v2 - Compositing

Shot 23 - Short Film-Flower Garden shot
Maya 2011 - Modeling, Rigging, Texturing, Lighting, Animation, nDynamics(nCloth), Rendering
Nuke 6.3v2 - Compositing

Shot 24 - "Manhattan UFOs"
Maya 2011 - Modeling, Texturing, Lighting Animation, Dynamics, Rendering
Nuke 6.3v2 - Compositing

Shot 25 - "Milk Reservoir"
Houdini v12 - Modeling, Dynamics

Shot 26 – "Alpaca Yarn" – A Richard Kim and Jennifer Stefanski Film
Maya 2012 – nDynamics(nCloth)
I did the nCloth cloth that the Alpaca is knitting

Shot 27 – "Alpaca Yarn" – A Richard Kim and Jennifer Stefanski Film
Maya 2012 – nDynamics(nCloth)
I did the nCloth parachute

Shot 28 - "Manhattan UFOs"
PF Track - Camera Tracking
Maya 2011 - Modeling, Rigging, Texturing, Lighting, Animation, Dynamics, Rendering
Nuke 6.3v2 - Compositing

Shot 29 -Short Film- See Saw shot
Maya 2011 - Modeling, Rigging, Texturing, Lighting, Animation, nDynamics(nCloth), Rendering
Nuke 6.3v2 - Compositing

Shot 30 – "Maya – Tech. Direction"
Boat, Fog and Ocean rigging
Maya 2011 – Dynamics(Boat, Fog and Ocean), Environmental rigging, Lighting, Rendering

Shot 31,32 and 33 - Short Film-Welcome shot
Maya 2011 - Modeling, Rigging, Texturing, Lighting, Animation, Rendering
Nuke 6.3v2 - Compositing

Shot 34 - "Alpaca Yarn"- A Jennifer Stefanski and Richard Kim film
Maya 2012 - Dynamics(Fluids - dust)
I did the rolling dust effects

Shot 35 - Short Film-Kite travel shot
Maya 2011 – nDynamics(nCloth), Modeling, Rigging, Texturing, Lighting, Animation, Dynamics, Rendering
Nuke 6.3v2 - Compositing

Shot 36 - Short Film- Swing shot
Maya 2011 - nDynamics(nCloth), Modeling, Rigging, Texturing, Lighting, Animation, Rendering
Nuke 6.3v2 - Compositing

Shot 37 - Short Film- Apple Orchard
Maya 2011 - nDynamics(nCloth), Modeling, Rigging, Texturing, Lighting, Animation, Rendering
Nuke 6.3v2 - Compositing

Shot 38 - "Drunken Dance"
MotionBuilder, Blade, IQ - MoCap shoot Direction, Cleaning, Animation

Shot 39 - "Blood rose" -Still
Maya 2011 – nDynamics(nParticles), Dynamics, Modeling, Texturing, Lighting, Rendering
Nuke 6.3v2 - Compositing

Shot 40 - "Energyflies"
Maya 2011 - Modeling, Texturing, Lighting, Animation, Dynamics, Rendering
Nuke 6.3v2 - Compositing

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