I'm participating in a workshop of the webpage Eat3D. It's about doing a low poly of an ammo box, bake it, and then we have to do a texture in our own way. This is my entry!
It's inspired in District 9 world.
These are the rules:
-Must use high poly provided
-Maximum of 1k triangle count
-Must have Diffuse, Spec, & Normal Maps
-Texture Size must be 1024
Web link: http://www.eat3d.com/forum/work-progress/workshop-ammo-box
-Autodesk 3Ds Max 2012
-Adobe Photoship CS5
I hope you like it!