Texturing Reel: April 2012

Intro: 3Ds Max + Mental Ray
Ted: original concept by Tony DiTerlizzi. Modeling in Maya and Zbrush, texturing in The Foundry’s Mari
Frogasaur: modeling in 3Ds Max and Zbrush, texturing in Mari
Baroque pool table: modeling in 3Ds Max, mental ray rendering with Final Gather, sculpting in Zbrush, texturing in Photoshop
Old and New Still Life: 3Ds Max, and Photoshop
Regal Table: 3Ds Max, and Photoshop
Kala: concept painted in Photoshop, modeling in Max and Zbrush, texturing in Photoshop
Mighty Mug Agnes: Model by John Martini, unwrapped by Brittany Drew, textured in Photoshop
Texture Tiles: colored pencil on Canson paper
Basilisk: colored pencil on Canson paper, gold quadrant done in Photoshop

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…