This project subsists on the translational discrepancies that arise during interplay between an excessively controlled but exceedingly irresolute digital environment and its materialization into the reality of physical space. sPhysical seeks the epitome of synthesizing digital tools with physical expression by re-conceptualizing material design processes and applications in the field of architecture.
The problem of materialization exists as the limitation of digital control and resolution. Matter and form are subjugated through a logic of rigging, a concept derived from and informed by robotic motion-control, and embedded with a certain propensity and agency. A design methodology, one that realizes the potential of designed properties, will be achieved through the conceptualization of rigging matter and form.
team: Erin Besler, Eugen Kosgoron, Siim Tuksam, Peter A Vikar
tutor: Peter Testa TAs: Jonathan Proto, Brandon Kruysman plugin: Esperant.O arm: Staubli TX90
music: Ice blue eyes - TINMAN
Sci-Arc, Los Angeles, Fall2011