Final Boss battle.
Made in UDK. Everything you see here created by Ignacio Guajardo (models, gameplay, scripting, particle effects, character, lighting, etc). Guest appearance by character model created by Melanie Seiderman-Morillo as the quest giver.
Note: Only thing not mine are obvious things like the impact effect of the weapon, default HUD (added coin HUD myself), character grunt sounds, the character animations which i just plugged into my character rig as placeholder for now, and particle effects from the exploding mushrooms. Those belong to Epic Games.