Collision Avatar (CA): Adding collision objects for human body in Augmented reality using Kinect.
The purpose of this study is the improvement of real and virtual world in real-time by uses of Kinect. I propose adding geometric shapes as a collision object for human body parts in Augmented Reality with real-time animation.
This video is a part of the project of usage Microsoft Kinect in sport education. See full video here : vimeo.com/41136278
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