I would like to present my showreel for 2012 and winning entry for International CG Student of the year, please enjoy!
if you would like to know more please feel free to contact me.
The footage was shot on location in Los Angeles by the director (Richie Smyth) I created all VFX, concept art and assets.
I worked closely with the director and writer, Martin Brennan, to develop the visuals for 'Mulbury'. The project is a proof of concept for a larger feature film project, as such I had to develop everything from scratch including concept art and look of the final shots.
Software | Maya, Mari, Vray, FumeFX, Nuke, PF Track, AfterEffects, Photoshop
I worked in collaboration with Adam McAllister (Animator) and Priya Mistry (Character Designer, Illustrator) to create this short film. I was responsible for storyboarding, modelling, texturing, shaders, lighting, rendering, compositing.
Software | Maya, Zbrush, Vray, Nuke, AfterEffects, Photoshop
This short film was funded by the European commission and had to adhere to the theme of multilingualism. A team of 4 people worked on this project, Adam McAllister, Darren Porter, Alan Martin and myself, I was responsible for storyboarding, character & environment modelling, texturing, lighting, compositing and editing.
Software | Maya, Zbrush, Mental Ray, Nuke, AfterEffects, Photoshop
This was a quick personal project (one week) intended to develop a Vray pipeline for a larger animation, however I also wanted to pay homage to the concept art of the Creaturebox.com guys, Their work is a constant inspiration to me. All 3D visuals by Gerard Dunleavy, original creature concept design by Creaturebox.com
Software | Maya, Vray, Boujou, Nuke, Photoshop
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