xNormal Tutorial

xNormal Tutorial

Alex Karpati

This is a quick rundown of how to use xNormal. I go over the basics of importing in your high and low poly meshes, using the 3D viewer to create your cage, and how to bake a normal and ambient occlusion map.


You can find more tutorials by me on my website: alexkarpati.wordpress.com


Also, if you have any questions about my tutorials, feel free to email me at [email protected]

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