Based on a concept by Igor Podoprygora aka ~vianreps (vianreps.deviantart.com/), who was kind enough to let me model it a while back. Check out the original artwork here: vianreps.deviantart.com/art/ISU-256391433
Originally, I modeled this for a class at the Centre NAD in montreal, but it wasn't quite up to the level I wanted it to be, so I let it lie for a while. Now that I have a bit more of a handle on my time, I picked it up again and made a few tweaks, it's looking fairly decent now.
Modeled in 3d Studio Max
Textured in Photoshop, with a bit of help from CrazyBump
Rendered in realtime with the Marmoset Toolbag
Small note about the texture: I used a single texture sheet for 3 models in total, I will post a link to my blog explaining in detail what went on there. Check back in a bit for that if you're interested.